FDMA 404 - Animation II - Body Mechanics
  • The 12
  • Weekly Modules
    • 1 Introduction
    • 1 Balance
    • 1 Ease in's & Overshoots
    • 1 Weight
    • 1 Polishing
    • 4 Fluid
    • 4 Pantomime Acting
    • 1 Finalization
  • Resources
  • Software
  • Tutorials
  • Syllabus
  • Contact
  • divider

Resources

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The Illusion of Life by Frank Thomas & Ollie Johnston

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The Animators Survival Kit by Richard Williams

Character Rigs

Animation Buffet

Creative Crash

Animation Mentor Rigs


Tutorials / Classes

Digital Tutors

Animation Mentor


Blogs / Forums

CGTalk

Animation Mentor Blog

Frank & Ollie


Animation II - Body Mechanics

is the second class in the FDMA Animation Master Class track will build upon the foundations learned in the animation principles course. Students will focus on creating believable body motions using various character types using the core principles from animation I. This is the middle step of an evolving animator because animators must understand exactly how the body moves before they can focus on the character's performance.

Other FDMA Courses

  • FDMA 302 | Digital Game Design
  • FDMA 2530 | Introduction to 3D Modeling & Post Production
  • FDMA 405 | Advanced Maya (Production)
  • FDMA 404 | Animation 1 | Principles
  • FDMA 404 | Animation 3 | Acting
Email: Professor Swardson