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Online Class Format

So Brad... What format will that be as there are many online teaching formats?

That is a great question! I am so glad you asked :)

The format of online teaching that I employ is a weekly module based structure that is completely on-demand. Each weekly module will begin at 12am on Monday morning and will run until 11:55pm on Sunday night. You will have ANY TIME within the entire 7 day period to complete the required activities for each module. This will include videos and text lecture materials, readings, discussion posts, and assignments.

Each module will unlock on the homepage and in the header dropdown at the start and will remain open for the rest of the semester to allow you to go back and review as needed. The requirements for each module will be clearly spelled out in the todolist on the right side of the module page. I will be recording lecture videos and screencasts to present the material every week. This will simulate the lecture portion of the class minus the awesome physical presence and over-exuberant hand gestures and spontaneous dad jokes that accompany. Okay... let's be real, those jokes are still gonna happen and they will be forever implanted in the collective intelligence of humanity via the internet. Lovely :)

What about online class meetings via zoom or other video chats?

Wow, another great question. Well done!

I will not be holding any required zoom meetings this semester for instruction or otherwise.

What if I have questions about the work and I can't figure things out on my own?

This semester there will be an open lab on campus at ESCP 109 from 4:00pm - 8:00pm. This is a joint open lab for all of my classes. You may come and seek assistance with your assignments from either myself or the lab assistant anytime during these times.

The rest of the details around what to expect for the class should be answered by completely reviewing this course syllabus and reviewing all course material (especially videos) from each weekly module.

Happy Hunger Games... and may the odds be ever in your favor! :-)

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UNM Labs

Class Open Lab

When: Thursday's from 4:00pm - 8:00pm

Where: ESCP 109

The lab located on the map notated by the red circle. ESCP 109 is the southern lab in this building and the classroom is in the lab and around to the back left once you enter.
Map to ESC 109

I will NOT be holding lab on 9/26 due to personal event, 10/10 due to Fall Break nor on 11/28 due to Thanksgiving.

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Learning Objectives

This class is designed to provide you with production ready techniques in 3D Computer Graphics and Visual Effects creation. The concepts covered in this course extend upon those from the Introduction course and lay a more sound foundation for taking a shot from start to finish. While there are still a ton (and by a ton I mean like a whole 2000 pounds) of concepts we could cover I have narrowed it down to the following specifics as these are the elements I run into most in the productions I have worked on.

  • Polygon Modeling
  • UV Mapping & Painting
  • Advanced Rigging
  • Camera Mapping & Projection
  • Animation
  • Render Layers & Passes
  • Layer-based Compositing
In Maya Production students will gain:
  1. A working knowledge of the fundamentals of taking a 3D oriented visual effects shot from start to finish using Maya and a little After Effects.
    • This includes advanced modeling, advanced rigging, advanced animation, camera mapping & projection, advanced rendering & compositing.
  2. The ability to move to the independent study mode of the advanced course to focus on the specific elements of computer graphics you are interested in learning.

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Diversity

As we complete the first week and have had a chance to introduce ourselves you will find that this industry attracts a very diverse group of students. I have been teaching courses like this for 8 years now and it is always the case. Honestly, the diversity is what makes this course so much fun to teach. Some of you may be artists and some of you may be computer scientists. Some of you may be taking this class because you think it might be fun and some of you may not even know why you are taking it. No matter what reason you have for being here, you are here and I am happy to have you in this class.

What does diversity have to do with computer graphics let alone that it is a benefit?

RetinaI’m glad you asked!

Since we all come from different backgrounds and are here for different interests, we will be able to provide a unique perspective to the problem solving process that would otherwise be missed sans diversity. The art of computer animation involves using tools to solve a given problem or set of problems that is not only visually appealing, but scalable and efficient. Since our main goal is to solve problems with an infinite number of ways to go about that process, the more perspectives we have, the better results we will have.

Ultimately we are working with tools, rules, processes and workflows that are technical in nature. However, these tools are simply a means to an end. The end result is and always should be artistic. Yes, I did just say that we are problem solving using technical tools for art. It may seem a bit contradictory, but really this is no different then any other art form. A pencil illustrator follows the same process. The problem they are solving is producing an image on a blank page using only pencils. They must use certain techniques and processes to lay the graphite onto the paper in a way that achieves the desired result. We approach our problem to produce a work of art on the computer in the end just like any other skilled artisan utilizes their medium to create a work of art. Creativity is treated as an equal with technicality.

Title IX

Our classroom and our university should always be spaces of mutual respect, kindness, and support, without fear of discrimination, harassment, or violence. Should you ever need assistance or have concerns about incidents that violate this principle, please access the resources available to you on campus, especially the LoboRESPECT Advocacy Center and the support services listed on its website (http://loborespect.unm.edu/). Please note that, because UNM faculty, TAs, and GAs are considered "responsible employees" by the Department of Education, any disclosure of gender discrimination (including sexual harassment, sexual misconduct, and sexual violence) made to a faculty member, TA, or GA must be reported by that faculty member, TA, or GA to the university's Title IX coordinator. For more information on the campus policy regarding sexual misconduct, please see: https://policy.unm.edu/university-policies/2000/2740.html

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Collaboration

As I mentioned earlier, our diversity within this course will ultimately shape the outcomes of this class, it would not be fair for me to limit the needed exchange of ideas in order to utilize that diversity. For this class we will not have any “group work”, however you will all be working through the same material, the same problems and the same assignments all at the same time. It is because of this that I encourage you to collaborate together (through whatever safe means you can muster in COVID land) to solve these problems. Please do not take this as an opportunity to simply glean off of others hard work. You have registered for this class voluntarily. You have paid for this class voluntarily; therefore, I assume that each of you are here to learn the material. So let’s learn together.

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Weekly Breakdown (Subject to change)

Planned dates where we won't be having open lab:

September 26 Instructor Cancellation
October 10 Fall Break
November 28 Thanksgiving
Week 1 - Introduction
  • Instruction

    Introduce Professor
    Introduce Course
  • Discussion Posts

    Introduce yourself
  • Quiz

    Syllabus Quiz!!!
Weeks 2, 3 & 4 - Polygon Modeling
  • Instruction

    Polygon & Tools Review
    Topology & Modeling Processes
  • Discussion Posts

    Project works in progress
  • Assignment

    Polygon Sculpting
Weeks 5 & 6 - Surfacing
  • Instruction

    UV Mapping & Material Channels
    Photoshop layers & Painting
  • Discussion Posts

    Project works in progress
  • Assignment

    UV Mapping & Texturing
Weeks 7 & 8 - Advanced Rigging
  • Instruction

    Rigging Concepts & Processes
    What to do and why
  • Discussion Posts

    Project works in progress
  • Assignment

    Advanced Rigging
Weeks 9 & 10 - Camera Mapping
  • Instruction

    Camera Overview
    Image Prep & Projection
  • Discussion Posts

    Project works in progress
  • Assignment

    Camera Mapping
Week 11 - Animation
  • Instruction

    Animation Review & Expansion
    Process and Graph Editor
  • Discussion Posts

    Project works in progress
  • Assignment

    Animation
Weeks 12 & 13 - Render Layers & Passes
  • Instruction

    Arnold Review & Layers
    Render Passes & Output
  • Discussion Posts

    Project works in progress
  • Assignment

    Layer & Pass Rendering
Week 14 - Compositing
  • Instruction

    Layer-based Compositing
    Pass-based Compositing
  • Discussion Posts

    Project works in progress
  • Assignment

    Layer & Pass Compositing
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Attendance and Drop Policy

I will not be formally taking attendance in this class with one exception. I will be monitoring course activity on UNM canvas during the first 2 weeks of the semester to ensure you are connected and progressing. If you have not logged into Canvas and submitted the Syllabus Quiz by the due date of 1.3 weeks into the class you will receive an email as a last attempt to connect. If no connection is made then I will assume you will not be able to complete the course material and you will be dropped from the class by Thursday evening of the second week of class. This will do the following:

  • Ensure you are not charged for the class even though you are dropped
  • Will not leave a withdraw (W) or failing (F) grade on your transcript
  • Will provide you with one more day on Friday of the second week to replace the class with another before the registration deadline if you choose.

If you have any questions please email me to discuss your concerns by clicking the contact button in the header of this website.

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Late Work

Each of our assignments build on one another and we are going to be moving fairly quickly through the material so it is in your absolute best interest to stay on top of things. I will accept late work all the way up to the end of the semester, but there will be a letter grade reduction applied to any assignments that are submitted more than 1 week after the posted due date.

All of your assignments are due at 11:59pm on the Thursday they are due. Here are some examples for you.

  • An assignment turned in 1-7 days late will not be considered late and won't incur a penalty.
  • An assignment turned in 8+ days late will be considered late and will incur the 10% penalty.

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Grading

Breakdown
  • 16 Online Discussions
    • 20 points each (320 points total or 22.5% of Final Grade
  • 8 Quizzes
    • 50 points each (400 points total or 28.1% of Final Grade)
  • 7 Assignments
    • 100 points each (700 points total or 49.4% of Final Grade)
Scale
  • A+ = (97-100+)
  • A = (93-96)
  • A- = (90-92)
  • B+ = (87-89+)
  • B = (83-86)
  • B- = (80-82)
  • C+ = (77-79+)
  • C = (73-76)
  • C- = (70-72)
  • D+ = (67-69+)
  • D = (63-68)
  • D- = (60-62)
  • F = (< 59)